An endless runner game set in a 3D space environment where the main objective is to dodge obstacles and advance sectors. Developed in UE4 and deployed to mobile platforms on iOS and Android devices and supported for one year.
- Created using C++/Blueprints programming language.
- Animated and 3D modeled various characters and in-game assets using Blender.
- Designed game textures and marketing images using creative design applications.
- Published on iTunes and Play Store for one year with an above 4 rating and over hundreds of downloads worldwide.